Whitehood part 3

The 4th War of Damir was one of the most deliberate and certainly darkest moments in Damir history.  Bandrian believed strongly that it would only be a matter of time before Duinmire would launch another invasion against Whitehood.  Unwilling to wait, Bandrian formed his own assault and marched on Duinmire.  The attack came during torrential rainfall, and Duinmire’s defenses were not alerted to Bandrian’s army until they were upon them.  The attack was perfectly coordinated and the fortifications around Duinmire did not hold.  In the mud and rain, Bandrian’s army butchered the dwarven army and later the civilians within Duinmire’s populated township.  Over three thousand dwarven men, women and children were savagely killed by the end of it- over half the population of Duinmire.  Those that were lucky enough to flee went east, to the security of Chance Rock.

Known as the “Duinmire Massacre” the butchering of civilians alongside soldiers is regarded as one of the most sadistic deeds ever executed in Damir history.  But at the time it made Bandrian a hero and he was celebrated for it.  It gave him a reputation, one that gave pause to all of Damir.  To the people of Whitehood, Bandrian was a symbol of human strength and resiliency.  Bandrian’s remarkable feats gave the human race a significant edge in Damir over the dwarves, and later the elves and the orcs.

After Duinmire’s sacking, the town became a settlement for humans looking to take full advantage of the mining operations the dwarves had started.  Adding rich minerals to their salt trade, Whitehood began to expand and profit from its wars.  Bandrian was the most reputable person in the region.  People were in awe as well as in fear of him.  Shortly after becoming Protector, Bandrian built and trained his army into the most lethal force in Damir.

Fearing that Bandrian would push east and wipe them off the face of the earth, the dwarves of Chance Rock began to build a massive fortress to repel him.  This fortress would become Gilstad; but at the time Bandrian ignored them, no longer considering them a threat to Whitehood’s domain.  Eventually, Whitehood’s military served as peace keepers throughout Damir, not just in Whitehood.  Slowly, the other human settlements began to see Whitehood and Bandrian as protectors to all of Damir.

With the orcs taking Oringard away from the elves, who were forced to flee into the fields of Merrimont, Damir’s power structure shifted.  No longer was Damir a land to be torn apart or fought over by only humans and dwarves, but with elves and orcs in the land, it made Damir a hot zone over racial tension and encroached territories.  Whitehood sat on the front lines and Bandrian’s army kept the other races at bay.  Finally, in 470 ACW, the humans of Damir united under one banner and one king.  Whitehood served as the heart of the new human kingdom and resting place of Damish royalty: the house of Bandrian.

Since King Valan II, Whitehood has become quite diverse in its racial makeup.  Once completely dominated by humans, Whitehood has a large population of both dwarf and goblin.  Humans still make up 80% of the total population, but the percentage continues to drop annually.  The salt mines of Mt. Whitehood are excavated by goblins mostly, as it is dangerous work, and the only legitimate work goblins are permitted to do.  Dwarven merchants are found by every street and plaza corner, haggling and selling their wares to everyday citizens.  There are a few elves, but they’re usually on official business as they are still treated poorly in certain human circles.

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